Linux must be slicker to grab desktop space
Published: 26 Apr 2004 11:40 BST
Businesspeople also need to ditch the aura of ethical superiority that often surrounds discussions of open-source software, said Louis Nauges of Microcost, a French IT services and hardware company. Nauges said he has convinced numerous companies to make large-scale desktop migrations based solely on practical considerations such as cost and improved manageability.
"Large enterprises don't care about crusades," he said. "They want people to work more efficiently."
Linux also needs a greater variety of applications. While Linux is covered for important categories such as productivity software, many niche areas remain untouched, giving buyers another reason to stay with Windows, Wohl said.
"When we can really build out the ecosystem, then it will be time to get Linux fully alive for mainstream markets," Wohl said.
Among the stickiest of those specialty areas is gaming. While games regularly dominate rankings for the best-selling Windows-based software, they've barely made a dent on Linux.
Soaring production costs for top-tier games make it futile to try to convince big game developers to produce Linux titles, said Jay Moore, evangelist for GarageGames, which publishes games and game-creation tools.
Real momentum will have to come from independent developers, who can produce reasonably sophisticated games on slim budgets if given the right tools, Moore said.
While open-source partisans have a reputation as cheapskates when it comes to actually paying for software, Moore said his company has found Linux users increasingly willing to pony up for well-made games. "Having a business model is no longer a religious faux pas in the Linux market," he said.
Game developers are also learning to see past conventional wisdom that Linux titles are difficult to support, given the spotty record for Linux drivers among some major PC hardware manufacturers.
"We've been pleasantly surprised to find that our support costs are lower for Linux than any other platform we produce for," Moore said. "The Linux users tend to fix things themselves, which helps, and the hardware support has gotten a lot better."
Some factors standing in the way of desktop Linux may be beyond the control open-source developers, however. In countries where software piracy is common, it can be hard to get people to accept open-source products when slicker proprietary applications are essentially free and offer the added thrill of defying the law, Nauges said.
"That's a key issue for the Spanish people -- they like to do unlicensed copying of software," he said. "If you just give it away, where's the pleasure in that?"
Full Talkback thread
3 comments













