Advertisement
Promo

Security threats Toolkit

McAfee: Criminals hijacking virtual worlds

Elinor Mills CNET News

Published: 28 Aug 2008 10:31 BST

  • Email
  • Trackback
  • Clip Link
  • Print friendly
  • Post Comment

Virtual worlds are playgrounds not just for people engaging in online fantasy role-playing but for cybercriminals who are looking for places to launder money and steal data, according to a new white paper from McAfee.

The in-game economies of virtual worlds are being hijacked by criminals who are attempting to hide their profits through the exchange of virtual currencies, Dr Igor Muttik, a senior architect at McAfee's Avert Labs, states in the white paper, Securing virtual worlds against real attacks — The challenges of online game development.

"Typically, when a gaming account is compromised, attackers will convert the objects they steal into virtual currency, and then convert the virtual currency into real money," the white paper states.

Scammers also are increasingly attracted to virtual worlds, where they have numerous methods of trying to steal private data for fraud. For instance, sloppy scripting in some online games allows viruses to automatically execute and propagate. Also a threat are phishing attempts and messaging spam luring members to malicious sites for 'free' games.

Read this

Feature
Protect your mobile devices in any location

Forget the recent hype about about Chinese hackers — users and organisations should be securing mobile systems as a matter of course, so follow these tips to find out how

Read more +

Also increasing in number and frequency are data-stealing Trojans that use keystroke loggers and other software to record IDs and passwords, mouse movements and even screenshots, the report states.

There have been other threats in the virtual worlds as well. A virtual illness wiped out entire servers of users in World of Warcraft in 2005 when a design flaw allowed the disease to spread throughout low-level players. Meanwhile, user-created code caused a virtual terrorist attack in Second Life, according to the report.

Because virtual worlds appeal to the criminal elements, the possibility also exists that they could serve as honeypots for attracting criminals and terrorists, thereby providing law-enforcement bodies with a glimpse into their activities.

Credit: Rising fraud threats in virtual worlds from CNET News

  • Email
  • Trackback
  • Clip Link
  • Print friendlyPrint with EPSON

Did you find this article useful?
2 out of 2 people found this useful


Full Talkback thread

0 comments

Company/Topic Alerts

Create a new alert from the list below:







Video icon

Video

Sentry Posts Blog

McKinnon lawyers seek judicial review

Lawyers seeking a judicial review for Nasa hacker Gary McKinnon lodged fresh evidence of his psychiatric state at the High Court on Thursday. Karen Todner, McKinnon's solicitor,... More

1 comment

Beware of keeping your head in the clo...

Information security professionals can look forward to a deepening appreciation for their skills as security continues to be recognised as an essential element for doing business in... More

1 comment

Civil liberties groups attack file-sha...

Civil liberties and digital rights organisations have strongly criticised Lord Mandelson's Digital Economy Bill. Liberty said in a position paper on Tuesday that the bill, part of... More

Post a comment


Skip Sub Navigation Links to CNET Brand Links

Help

Become part of the ZDNet community.

Newsletters